Beautiful in its simplicity. Left a smile on my face, thanks for the experience!
The graphics were pretty crazy awesome, by the way. First Flash game I've actually 'finished' in some time, actually, heh.
And yeah, that flailing arm, hahaha.
haha, yea it's not that hard to finish, but good job!
... this game screams level editor, why the lack of? That would really help the short length of the game.
On one hand...
I respect your attempt to go against the norm and actually put effort into something that usually has no effort put into it. However... dude... it's a DRESS UP GAME... and if I'm going vote for it on the merits of a dress up game, well, points for the different colors, negative points for not being able to drag clothing around, and there was only one woman, right? A while back someone actually made some dress up game that had, like, easter eggs and unlockables in it. But in all honesty, the only non-Barbie doll or perverted purpose of a dress up game would be a character creation game, which, you know, belongs in the beginning of a real game, and should let you, oh, change faces, weight, poses, stuff like that... But... if you really want to one up everyone else, why not give me something to do with the character that I just dressed? I got her to look like I wanted her to, but now what?
Did you, ya know... beta test this much?
- Holding down jump makes you keep jumping
- Shooting dead elves keeps giving you points
- Hitting water takes off 75 health (wtf...)
- Elves just kinda sit there most of the time
- Shooting in the air moves you a bit too much after awhile
- Differences in guns is not very pronounced
- No real reason or convenient ability to destroy environment
- Many, many glitches with the ground: walking in it, jumping through it, sinking into it...
- The aimer is rather unresponsive at times
Other than that, the terrain thing is really cool, just not really used...
But just not fun. The main attack... well... there's just no 'oomph' to it. Arrow should be hidden during gameplay, also. Oh, and about 2 minutes into it, the framerate dropped to about half a frame a second, baddies flooded the screen, I couldn't attack, and I kinda died... if that's a glitch, you might want to fix it. Too bad, too, cause the menus and all show high production qualities... besides the lack of continuity (music wise) between the logos... but that happens.
I usually hate point and click shooting games in flash, but this one was extremely well done. A few suggestions though... how about shooting things? barrels, alarms, ropes...? Timed responses, like people shooting back, more things like that guy running away?
Overall, really awesome job.
What an amazing piece of work this is! I mean, it's nothing terribly complex, but the execution was utterly top notch! Hats off, my good man, you've done what I haven't been able to do yet: create a simple yet absorbing story mode. For a quick flash game, it really was perfect. If you ever want to work on something even bigger, gimme a ring.
Very unique aiming method
I was working on a game like this, and I see you have the same problem that I have, where the ball comes back when hitting the flat sides of a bunch of blocks that are together. Oh well, good game nonetheless.
But I jumped off and nothing happened... not much in the way of programming...
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